Recon

The Recon class is the information gatherer of the group. Whether using snipers from afar or stealth to get in close, their skill set is invaluable to any team. Their special skills can give them armor that makes them nearly invisible or help them infiltrate strongholds and mark enemies. They have a natural profficiency with Snipers and Pistols.

Gauss Rifle (GR):
This is the ultimate sniper. Using advanced magnetic technology, the bullet from a GR is accelerated to amazing speeds, making them very accurate and extremely lethal. The only drawback is that bullet travels so fast, a small trail of glowing, vaporized particles is left in it’s wake, allowing anyone to see where the shot originated from.

 Special Ammo
The ammo cost for one shot is doubled, making the player go through their ammo supply twice as fast.

Enemy Tag
Having this skill grants the Recon class the ability to tag enemies in their line of sight for all of their team to see for a period of time. When an enemy appears on a Recon players screen, the enemy will be highlighted for a short time on all members of their squad, giving the team an opportunity to act accordingly.

Awareness
Having this skill, the Recon can see any enemy explosive devices (mines, C4, etc.) before setting them off, giving them a chance to be disarmed or avoided all together.

Complete Silence
Having this skill renders the Recon class completely silent. Even while running, the Recon will not be heard approaching by enemies.

Radio Hack
This skill gives a Recon the ability to listen in on any enemy radio transmissions within a certain area. Using this skill can provide great amounts of vital intel to the Recon’s team.

Experimental Camo Suit
This skill gives the Recon access to a special set of armor that can render them virtually invisible. The only drawback is that it only works a few seconds after the player is standing still and as long as they remain still.

Escape Kit
This skill is a must have for a Recon player with a focus on sniping. This kit allows the player to set up a series of alarms and traps that give them enough time to make an escape unharmed.